#ifndef DEF_PARTIE
#define DEF_PARTIE
 
#include <string>

class Partie
{
	// Methodes
	public:

	Partie() ; // Constructeur
	void setSet (std::string newset);
	void setgame (std::string newgame); // game id
	void setmoveid (std::string newmoveid);
	void setturn (std::string newturn); 
	void setmove1 (std::string newmove1);
	void setgain1 (std::string newgain1);
	void setgain2 (std::string newgain2);
	void settimeout (std::string newtimeout);
	void setlevel (std::string newlevel);
	void setreferee (std::string newreferee);
	void setstatus (std::string newstatus);
	void settray (std::string newtray);

	void printall ();

	// Attributs
	private:

	std::string set; // poker
	std::string game; // game id
	std::string moveid;
	std::string turn; 
	std::string move1;
	std::string gain1;
	std::string gain2;
	std::string timeout;
	std::string level;
	std::string referee;
	std::string status;
	std::string tray;
};

#endif
